, including all inherited members.
bindToTextureUnit(ptr< Sampler > s, GLuint programId) const | ork::Texture | [protected] |
bindToTextureUnit() const | ork::Texture | [protected] |
d | ork::Texture3D | [protected] |
doRelease() | ork::Object | [inline, protected, virtual] |
exit() | ork::Object | [static] |
generateMipMap() | ork::Texture | |
getClass() const | ork::Object | |
getComponents() const | ork::Texture | |
getCompressedImage(int level, void *pixels) const | ork::Texture | |
getCompressedSize(int level) const | ork::Texture | |
getDepth() | ork::Texture3D | |
getFormat() const | ork::Texture | |
getHeight() | ork::Texture3D | |
getId() const | ork::Texture | |
getImage(int level, TextureFormat f, PixelType t, void *pixels) | ork::Texture | |
getInternalFormat() const | ork::Texture | |
getInternalFormatName() const | ork::Texture | |
getWidth() | ork::Texture3D | |
h | ork::Texture3D | [protected] |
hasMipmaps() const | ork::Texture | |
init(int w, int h, int d, TextureInternalFormat tf, TextureFormat f, PixelType t, const Parameters ¶ms, const Buffer::Parameters &s, const Buffer &pixels) | ork::Texture3D | [protected] |
ork::Texture::init(TextureInternalFormat tf, const Parameters ¶ms) | ork::Texture | [protected] |
isCompressed() const | ork::Texture | |
Object(const char *type) | ork::Object | |
setCompressedSubImage(int level, int x, int y, int z, int w, int h, int d, int s, const Buffer &pixels) | ork::Texture3D | |
setSubImage(int level, int x, int y, int z, int w, int h, int d, TextureFormat f, PixelType t, const Buffer::Parameters &s, const Buffer &pixels) | ork::Texture3D | |
ork::Texture::swap(ptr< Texture > t) | ork::Texture | [protected, virtual] |
Texture(const char *type, int target) | ork::Texture | [protected] |
Texture3D(int w, int h, int d, TextureInternalFormat tf, TextureFormat f, PixelType t, const Parameters ¶ms, const Buffer::Parameters &s, const Buffer &pixels) | ork::Texture3D | |
Texture3D() | ork::Texture3D | [protected] |
toString() | ork::Object | [virtual] |
w | ork::Texture3D | [protected] |
~Object() | ork::Object | [virtual] |
~Texture() | ork::Texture | [virtual] |
~Texture3D() | ork::Texture3D | [virtual] |