cast() const | ork::vec4< type > | [inline] |
dotproduct(const vec3< type > &v) const | ork::vec4< type > | [inline] |
dotproduct(const vec4 &v) const | ork::vec4< type > | [inline] |
operator!=(const vec4 &v) const | ork::vec4< type > | [inline] |
operator*(const vec4 &v) const | ork::vec4< type > | [inline] |
operator*(const type scalar) const | ork::vec4< type > | [inline] |
operator*=(const type scalar) | ork::vec4< type > | [inline] |
operator+(const vec4 &v) const | ork::vec4< type > | [inline] |
operator+=(const vec4 &v) | ork::vec4< type > | [inline] |
operator-(const vec4 &v) const | ork::vec4< type > | [inline] |
operator-() const | ork::vec4< type > | [inline] |
operator-=(const vec4 &v) | ork::vec4< type > | [inline] |
operator/(const vec4 &v) const | ork::vec4< type > | [inline] |
operator/(const type scalar) const | ork::vec4< type > | [inline] |
operator/=(const type scalar) | ork::vec4< type > | [inline] |
operator<(const vec4 &v) const | ork::vec4< type > | [inline] |
operator=(const vec4 &v) | ork::vec4< type > | [inline] |
operator==(const vec4 &v) const | ork::vec4< type > | [inline] |
operator[](const int i) const | ork::vec4< type > | [inline] |
operator[](const int i) | ork::vec4< type > | [inline] |
UNIT_W | ork::vec4< type > | [inline, static] |
UNIT_X | ork::vec4< type > | [inline, static] |
UNIT_Y | ork::vec4< type > | [inline, static] |
UNIT_Z | ork::vec4< type > | [inline, static] |
vec4() | ork::vec4< type > | [inline] |
vec4(type xi, type yi, type zi, type wi) | ork::vec4< type > | [inline] |
vec4(const type v[4]) | ork::vec4< type > | [inline] |
vec4(const vec4 &v) | ork::vec4< type > | [inline] |
vec4(const vec3< type > &v) | ork::vec4< type > | [inline] |
vec4(const vec3< type > &v, const type wi) | ork::vec4< type > | [inline] |
w | ork::vec4< type > | |
x | ork::vec4< type > | |
xy() const | ork::vec4< type > | [inline] |
xyz() const | ork::vec4< type > | [inline] |
y | ork::vec4< type > | |
z | ork::vec4< type > | |
ZERO | ork::vec4< type > | [inline, static] |