A Value holding a 4x4 matrix value. More...
#include <Value.h>
Public Member Functions | |
ValueMatrix4 (const string &name) | |
Creates an uninitialized ValueMatrix4. | |
ValueMatrix4 (const string &name, const mat4< T > &value) | |
Creates a ValueMatrix4. | |
mat4< T > | getMatrix () const |
Returns the current value of this uniform. | |
void | setMatrix (const mat4< T > &value) |
Sets the value of this uniform. |
A Value holding a 4x4 matrix value.
ork::ValueMatrix4< U, T, V >::ValueMatrix4 | ( | const string & | name | ) | [inline] |
Creates an uninitialized ValueMatrix4.
ork::ValueMatrix4< U, T, V >::ValueMatrix4 | ( | const string & | name, | |
const mat4< T > & | value | |||
) | [inline] |
Creates a ValueMatrix4.
mat4<T> ork::ValueMatrix4< U, T, V >::getMatrix | ( | ) | const [inline] |
Returns the current value of this uniform.
void ork::ValueMatrix4< U, T, V >::setMatrix | ( | const mat4< T > & | value | ) | [inline] |
Sets the value of this uniform.
value | the new value for this uniform. |